*I shouldn't have put too much hope on Guild Wars. I was getting into it a bit but the friend who suggested that I play that game with him already switched his attention to Resident Evil 5 on X-Box 360 and we have been playing co-op on it. What a strange turn of events! He is still going to check out the Sacred 2: Fallen Angel demo but I am not expecting much from that.
RANDOM GAME OF THE DAY:
Iridion II (2003)
Developer: Shin'en
Platform: Game Boy Advance
Purchase Date: 11/19/2003
Iridion II is a conventional little shoot-'em-up but the genre's rarity on the Game Boy Advance really made this into a must have title. You can collect multiple weapons that can be powered up for your ship and there is a slight degree of strategy when it comes to using the appropriate weapons during the appropriate enemy formations. The many boss fights are the highlight of the game because during the long stretches of time flying through the stages, the small enemies and environment obstacles are repetitive and uneventful. Iridion II has a striking 3D look to it and it uses many different graphical effects to accomplish that feat. The confident, polished visual presentation is impressive to behold even to this day. The game has several extra features to unlock besides the default Story Mode. The only thing that's unfortunate about the game is the lack of in game save that could have helped with the game replay value - shoot-'em-ups are always about finishing them again and again to improve your previous performances.
LIBRARY STATUS: 3 out of 5