RANDOM GAME OF THE DAY:
KOF: Maximum Impact (2004)
Developer: SNK Playmore
Platform: PlayStation 2
Purchase Date: 2004
The ultimate battle of the boobs - I mean - babes.
Poor SNK - they hardly get any loving for trying to bring something new to the fighting genre. It is not a secret that their brands of 2D fighting are mostly reserved for the hardcore but Maximum Impact tried to change all of that. It's basically a simplified version of the Fatal Fury fighting mechanics but everything here is presented in 3D while the gameplay stays mostly 2D - mind you, this is way before Street Fighter IV and no, the Street Fighter EX series doesn't count. In addition to a fast-paced 2D gameplay, familiar features to 3D fighting games like juggling your opponents into a wall and side dodging are also implemented nicely into the mix. Unfortunately, either intentionally or by accident, the collision detection is leaning more towards a Tekken or a Virtua Fighter game rather than the "pixel perfect" precision normally found in a 2D fighting title. This, coupled with a limited character roaster, makes for a disappointing game overall. I do like the fact that many of the familiar characters like Mai Shiranui and Athena Asamiya are given alternate costumes that make them look like new characters. The game comes with a fun but negligible bonus "Behind the Scene" DVD.
LIBRARY STATUS: 3 out of 5
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