Friday, July 3, 2009

Games Played 06/17/2009

Everquest II - PC
World of Warcraft - PC


Shikigami no Shiro II (2004)
Developer: Alfa System
Platform: Sega Dreamcast
Purchase Date: 04/01/2004

Two new characters are added including this handsome blonde ninja stereotype.

After showing the packaging atrocity of Mobile Light Assault 2, it's only appropriate for me to feature Shikigami no Shiro II. This is the best of all three Shiki games - I own the third one of the Nintendo Wii. The game contains more characters - each with their own unique weapons and charge attacks when you hold the shot button down - and it is much more balanced that the first one. It doesn't feel quite as fresh as the original because nothing new is added into the gameplay but if it is not broken, why fix it right? I just love how this game reverse the notions of all other shoot-'em-ups: instead of staying away from enemy bullets, you have to get really close to them to gain score multipliers and increased damage to your attacks. Because everything is so dependent on this mechanic, players have no choice but to analyze every single attack pattern from both the small enemies and the many bosses. In a way, though this game is tailored to the hardcore, it is actually very friendly to those new to the genre because it trains the mind to meticulously track enemy bullet patterns. The hit box on your character is very small and when you are close to the enemy bullets, a point in the middle of your character's body will start shining to help you maneuver your character appropriately. I own the Deluxe Edition copy of this game and it contains a "Special Sound Track" CD as well as a small set of "Promotion Cards" - the latter are still in their plastic wrap. They look too pretty to open:

LIBRARY STATUS: 5 out of 5

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