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Monday, December 12, 2011

Top 10 Favorite Gaming Attract Sequences

Mostly referred to as game intros, attract sequences can easily provide a strong initial impression upon a video game when they are well crafted, which normally involves infusing great music on top of iconic, meaningful moments from the games themselves. They normally can be viewed before or after a game's title screen but bear in mind that they occur before you start playing the game so the following will not include the introduction cinematic movies that show up at the beginning of a game after you hit the start button or whatever command input that is necessary to start a game proper. Also, as another criteria, the games listed must be a part of my Game Library. The list below is my top 10 favorite gaming attract sequences of all time and I do remember actually just sitting in front of the screen, watching them over and over again before I even play the games themselves. [Last Update: 12/12/2011]


---10---
Developer: Capcom Co., Ltd.
Platform: Sega Dreamcast



Noteworthy Moments:
1) Spawn on top of a cross with his epic flowing cape blowing wildly in the air.
2) Spawn stepping on The Clown's head like it's nothing but a dirty toilet rug.


---9---
Gran Turismo 3: A Spec (2001)
Developer: Polyphony Digital
Platform: PlayStation 2



Noteworthy Moments:
1) That one red Suzuki sports car with its front wheels off the ground before slamming back down and it is all happening in sync with the music.
2) Realizing that 90% of the sequence was captured using the in-game graphics.


---8---
Tekken 2 (1996)
Developer: Namco Ltd.
Platform: PlayStation



Noteworthy Moments:
1) That dramatic zoom to reveal Jun Kazama walking in a crowded street.
2) Jack-2 locating Jane on his targeting sensor without the other Jacks noticing.


---7---
Fatal Frame II: Crimson Butterfly (2003)
Developer: Tecmo Ltd.
Platform: PlayStation 2



Noteworthy Moments:
1) That ominous sounding guy narrating the whole thing.
2) The two sisters in the ceremonial circle.
3) "Don't look in there!"


---6---
Suikoden IV (2005)
Developer: Konami Computer Entertainment Tokyo
Platform: PlayStation 2



Noteworthy Moments:
1) The footage of the dolphins swimming deep in the ocean being superimposed on top of the other scenes for nearly half of the sequence's length.
2) The usage and the eventual transference of the Rune of Punishment.
3) Snowe commanding the recruit fleet.


---5---
Silent Hill 2 (2001)
Developer: Konami Computer Entertainment Tokyo
Platform: PlayStation 2



1) "Aren't you Maria?"
2) The voiceless conversations happening throughout the sequence. On the X-Box version, these conversation can be heard, ruining the mood and the overwhelming mystery evoked in this version.
3) Seeing Angela rushing inside a house through the windows then it suddenly cuts to her turning around.
4) Maria behind the bar looking up at James.
5) Is that a butt crack? No, that's a butt crack.


---4---
Chrono Cross (2000)
Developer: Square Co., Ltd.
Platform: PlayStation



Noteworthy Moments:
1) That flute.
2) Dragons.
3) The stabbing.
4) The penis inside the mouth.
5) The turn around montage.
6) Lucca.


---3---
Suikoden III (2002)
Developer: Konami Computer Entertainment Tokyo
Platform: PlayStation 2



Noteworthy Moments:
1) Those deceiving rapid cuts.
2) Chris smiling.
3) Love never dies.
4) Luc embracing Sarah tightly as she is casting a spell.
5) The wheat field scene.


---2---
Silent Hill (1999)
Developer: Konami Computer Entertainment Tokyo
Platform: PlayStation



Noteworthy Moments:
1) Harry's troubled facial expressions.
2) The laughing nurse to jeep transition.
3) The brief but certain acknowledgement between Harry and Cybil while they were both in the car.
4) Dahlia running away before turning around as the camera zooms in.


---1---
Soul Blade (1993)
Developer: Namco Ltd.
Platform: PlayStation



Noteworthy Moments:
1) Sophitia refreshing the screen sparkles.
2) The eagle swooping down the river valley while flapping its wings in a harmonious sync with the lyrics "How fa-a-ar".
3) Seong Mi-na arguing with her father.
4) Taki gently removing her mask.
5) Siegfried's near death experience.

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