Wednesday, August 26, 2009

Games Played 07/24/2009

Demigod - PC
Dissidia: Final Fantasy Demo - PSP
Fatal Fury Battle Archive: Volume 1 - PlayStation 2
Motor Storm: Pacific Rift - PlayStation 3
SingStar - PlayStation 3
Street Fighter IV - PC


Heavy Metal Geomatrix (2001)
Developer: Capcom Co., Ltd.
Platform: Sega Dreamcast
Purchase Date: 09/21/2001

♪Moto psycho... 100 miles an hour... Moto psycho... I'm a Moto psycho!♫

Continuing a short-lived trend of making games based on western comic books after the success of Spawn: In the Demon's Hand, Capcom released Heavy Metal Geomatrix - a game that takes place in a virtual world and it combines the weapon pick-up mechanics found in Power Stone and some of the tactical aspect of the original Cyber Troopers Virtual On game. The former influence gives the game a generic feel because all the characters can use any of the available weapons scattered on the battlefield though they all start the round with their own special weapons. There are 4 teams to select from and each has 3 unique team members. The graphics look similar to Spawn: ItDH but with a smarter camera adopted from Virtual On. The game features some impressive selection of heavy metal soundtrack from bands like Megadeath, Dust to Dust, and Halford. I am not big on the heavy metal stuff but the songs here are quite catchy and they fit the fast paced battle perfectly. The game has a split screen versus and co-op mode! The latter is a lot of fun because there are not a lot of co-op 3D fighters out there and it would be great to see this being implemented in future games. There is also a "Chaosmatrix" mode , which is a timed adventure mode where you have to collect a key item and get to your goal while fighting off pursuing opponents - as the name implies, it's a bit too chaotic for its own good.

LIBRARY STATUS: 4 out of 5

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