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Friday, October 5, 2012

September 2012 Gaming Analysis

The results shown below are of course based on the combined data from the Daily Game Log which should provide a clear indication of a game's usage frequency. Bear in mind that even if a game is played twice or more during a particular day, it would still register as 1 in the Day Count column below. In a sense, "merits" are given based on how often a particular game can make me play it again throughout the entire period of the month on a daily basis. A game that makes a gamer play it over and over again or at least spend a lot of time with it... Isn't that what we mostly want from a great game? I don't think it's really fair to count all the way down to the number of hours played since some games only require a short amount of time to properly serve their purposes.
 
OVERALL BREAKDOWN:
 
 
Total Games Played: 30
 
It is obvious that League of Legends for the Personal Computer was yet again the most consistently played game for the month. After last month's comeback, there hasn't been anything else that has managed to take my attention away from the game. I thought that I would jump back on Diablo III after that Paragon leveling introduction but as you can see, there was only one instance when I actually played Diablo III and that ended up being a short session too.
 
Guild Wars 2 for the Personal Computer did manage to stay competitive though I was expecting to play it a lot more than I do these days. I like the game a lot but the motivation to play it hasn't been that strong. The problem for me is the disjoint in terms of the storyline with the area-based quests outside of your personal story objectives. The game is too convenient when it comes to providing you a path of progression that it almost feel transparent sometimes but then again, none of my 5 characters have hit level 20 yet so I am pretty much just starting out. I have stopped playing my Ranger and went back to my Mesmer - of course this doesn't help me get to the higher levels any time soon. Maybe it's a good idea to limit the number of characters that one could create in a game like this and allow the players to create more once the level cap is reached.
 
 
This Month's Inductees:
 
 
Total Inductions: 30

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