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Monday, March 20, 2023

Death Defined, Video Game Style

Death is a horrible thing, but it's a horrible thing that will happen to us all. You would think that with the Steam Spring Sale going on right now, I would be in a perkier mood. But no. I have been wanting to write about this specific article for a while. I have mentioned in the past that I have been at peace with death since a very young age. I knew it was coming even back then. It was the thing that defined my understanding of life, and it was through the lens of death that I was able to see through the ruse of religion. Still, there are some nights when I would wake up, depressed, by the whole prospect of it. Having tasted life, why would I want to return to the void, this time, probably forever after being in the void before and then I finding "myself" alive. It's unfathomable to think about, especially when thinking about those close to you, the fact that once we lose someone, we will never be reunited again. Being a major gamer, I thought of a way to perhaps look at life, and death in a more palatable presentation. Like a lot of bad things in this life of ours on Earth, we don't have to wallow in the bleakness of it all. It's okay to dress it up some, as long as one understands and embraces the actual truth behind the concocted facade.

Just like the Steam Spring Sale, we all come with an expiration date.

Imagine a life, an individual, as a video game title to a gamer. As you know, some titles are short on content, while you can play others for a long period of time. We can then say that whenever the game is being played, it represents someone living his or her life and whenever a game is not booted up, the person is either temporarily unconscious (sleep, coma, or just simply not being aware) or permanently unconscious (as in death) when the game is never booted up again. It's really as simple as that. In this case, you can clearly see when the game matters and that is, when the game is being booted up: this is true when it comes to human life. We matter while we are alive and that is when we can make all the difference. When we die, sometimes we leave a legacy behind, and this is true with older games that make an impact on gaming. Some of them even get a remake, a sort of revival, but let's not confused that with our own transition into the afterlife. The remake is something new, just like the things that we do while we are alive may have an impact in the lives of others. If you compare your life as a video game, it's all quite simple. You are made, you are played, and then you will be left behind by the gamer who picked you up. There is no video game heaven where you will go to when you are no longer played. You just simply do not exist. And this fact, leaving existence behind, is the hardest thing for one to accept after experiencing existence. Of course, something that exists, wants to continue to exist. Yet, there is a rule to existence. Just like there is a rule to how you as a video game can exist. Say, you are a Steam title to a gamer, that means that you can only exist through that platform, and you have the opportunity to continue to exist as long as that gamer, or those who later inherited the account, decided to keep playing you. Eventually, you will find yourself gone, forever. Well, apparently, looking at life and death this way is still kind of depressing. It's just a sad subject and humans are emotional being. Just observe the whole video game approach to this topic in an objective matter and you will see that everything is going to be alright. It's a cruel universe where there is a reason for being, yet nothing makes any real sense.  Suddenly we are here and suddenly we are not: we have no control of this. But when we find ourselves here, we got to put our game faces on.

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