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Saturday, August 30, 2008

Review: Wii Fit


Wii Fit (2008)
Developer: Nintendo
Platform: Nintendo Wii
Purchase Date: 07/08/2008


Try being a good exercise program, then we'll talk.

After spending about a month with this game, I can report that the experience was less than satisfactory. I can see how the regiment introduced by Wii Fit can be beneficial to those who are totally unmotivated to do anything about maintaining a healthy lifestyle - a nice way to encourage your fat kid/spouse/significant other do something more than just sitting on the couch playing video games during all of his/her free time - but as a competent workout program, it is sorely lacking.


The only kind of help you are ever going to get from the game are these pop-ups after you completed some of the workouts.

The real problem is the lack of focus and direction: players can pretty much just mix and match different activities from the 4 categories of workouts found within. The danger here is that someone may decide to spend an hour a day doing just the "Balance Games" when spending that much time in "Aerobics" would have ended with better results. The game only accurately reports the players' body mass index but doesn't recommend to the players how they could effectively reduce it. Working out with the Wii Fit feels like you are working out with a passive trainer that compliments you for doing just about anything but at the end of the day, the amount of fat burned solely depends on the your own devices.


Wii Fit deceptively takes credit for any real workout you do outside of it.

People buy workout videos so that they can follow a successful routine that leads to results - this is the reason why Yourself!Fitness is so successful and it even transcends the boundaries of such products. Wii Fit is like a book that explains the different types of exercises available out there but doesn't explain to the readers how to use them properly. Notice that in a lot of editorial Wii Fit Blogs out there, the reports usually involve the users implementing other workout programs alongside Wii Fit itself to accomplish their goals. Wii Fit has a screen that the players can use to input time spent doing other physical things outside of the game... Then why would anyone buy Wii Fit in the first place if it is not a complete solution that it was touted to be? If not for the fact that the Wii Balance Board will be used in other games, I would be more than happy to part with it. The build of the Balance Board itself is sturdy even though sometimes it doesn't register successions of inputs as accurately as it should. The only fit to be found in Wii Fit is that it would fit perfectly inside my trash bin.

RATING: 2 out of 5

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