At first, 90% of all hit flashes were removed from the Nintendo Wii version of Metal Slug Anthology, making the game nearly unplayable because you don't know if your shots registered on the targets. Then, the hit flashes and the vibrant bullets in Ninja Commando got altered. How can it get any worse? Well, I just downloaded Star Parodier from the Virtual Console today and the same treatment that was done on Ninja Commando made it to this classic. These games that we paid for are not perfect ports because of Nintendo's disrespectful alterations.
This is totally ridiculous. It is also showing us Nintendo's new trend in over-reacting to ensure that their new audience that consists of millions and millions of elderly and casual gaming parents will never ever get an epileptic seizure - apparently, the people at Nintendo haven't seen how flashy things get on the regular shows we now have on television. While they got their dirty hands on ruining the looks of these third party games, they have forgotten the greedy use of striking primary colors and special effects on their own games, such as the Mario Party series or the recent super-mega-ultra-flashy Super Smash Bros. Brawl where the screen is just bursting out with enough sparkles to make even Wario himself dizzy.
Nintendo Epilepsy Watch Team: Wooaaaaa... Bright, colorful galaxy! Let's grey it out!
Nintendo Sales Team: No, don't! We need pretty colors to attract the little children.
Am I the only one who have noticed this? I hope not. This is really making me not want to buy any more Virtual Console games anymore. I heard that hit flashes are missing from the Wii release of SNK Arcade Classics Vol. 1 - so be warned and avoid getting that version of the game. I highly encourage everyone to send an email to Nintendo to ask them to stop these unnecessary alterations. Click here to get to the Nintendo customer service form. Don't forget to tell them to re-release these games with their original unaltered graphics intact so we can finally get what we have paid for!
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