Is it just me, or has Nathan Drake from the Uncharted games been wearing a hairy chest on him all of these years we have known him? I always imagined of him, or fantasized I guess to be more accurate, having a smooth chest. But then I saw this screenshot during yesterday's launch of Uncharted: Legacy of Thieves Collection on Steam - the series finally made it out of Sony's ecosystem, thank the galaxy - and I was disheartened with what I have seen because, as you can probably conclude, I am on Team Smooth.
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Thursday, October 20, 2022
Monday, October 17, 2022
Home and the Places In-Between
I thought that by now, I would have found myself in a new home, setting up my new Game Room by applying creative techniques to maximize the nooks and crannies of the room that I have chosen for such purpose. I still dreamed of the glorious days of Game Room 2.0 - It was the perfect amalgamation of all of my physical gaming items, embraced by a generous amount of room. The last two iterations have been a challenge for me with version 3.0 lacking any real open space while 4.0, where I am writing this from, being more of a temporary gaming station (if you want to call 2+ years temporary that is) which means that I couldn't customize it entirely to my liking. Things are not as simple as I would like them to be. Such is life. Situations evolve, things change, circumstances complicate. Now, I am not even sure moving is going to happen anymore.
Sunday, October 16, 2022
Scariest Jumpscare Is a Title Screen
Looking for a nasty scare in your gaming life? 'Tis the season of everything horror after all. Well, at least for a lot of people. I had planned to do another horror-themed event this month, but I have buried that whole thing deep into the ground since it was just plain dead. There was zero interest in it apparently, and I made the mistake of selecting Resident Evil Village as the first game for me to play. It was too scary. I could barely move for the majority of the 3 broadcast sessions of the game and without any morale support - I even attempted to recruit local help but you know, I am the only gamer in the vicinity - the event was destined to fail. I was thinking about switching to a different game on my Gothtober 2022 list but decided to just switch it up and go back to my yearly Honor Month which preceded it. Usually in October, while everyone else and their great uncles are playing horror games and try to outspook each other, I would instead play anything I want and dedicate the month to those who honor themselves by paving their own paths in their lives, like not following what's trending but instead, always following their own hearts.
Speaking of everything scary and spooky though, I got an unexpected one from just getting to the title screen of a game! Spoiler warning: The actual title screen that scared me will be shown after the page break.
Wednesday, October 12, 2022
ME: Andromeda - Tale of Two Ryders
I am currently in the process of playing through Mass Effect: Andromeda on the Personal Computer, a game that I haven't touched ever since my first attempt of completing it back in 2017. In case you have forgotten, ME:A was generally hated by the fans of the series. I played around 20 hours of it before I got distracted, which is something that occurs often with me. The game had broken facial animations and I remember during the sequence when a new spaceship given under my command was supposed to land on the dock failed to actually load, resulting in a hilarious cutscene - all of these have been fixed since then. I never thought that the game was horrible outside of the aforementioned things and the sound mix in which some NPC conversations are quite difficult to hear. It was the case of Dragon Age II, in which it is another BioWare game that I personally enjoyed a lot but is misunderstood by many. There was just no way that a Mass Effect game that doesn't include Command Shepard and his lackeys are going to hit the same because that character's journey across 3 massive games were indeed legendary. I can always appreciate games that branch off into different narrative territories and I can see the creative approach behind Me:A to separate itself from the original trilogy. The only time this game gets any kind of positive public recognition is when Electronic Arts finally made Me:A available on Steam in 2021 because you know... Steamoroids.