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Tuesday, May 6, 2008

Preview: Dynasty Warriors 6


Dynasty Warriors 6 (2008)
Developer: Omega Force
Platform: X-Box 360
Purchase Date: 05/05/2008


Handsome features? More like feminine grace.

There is only one reason why anyone would buy a game from the Dynasty Warriors series: non-stop action. Many would call the action found in these games repetitious and there is a truth to that perception. Not being a part of that crowd, here I am with a copy of number 6. I am just one of those people who love seeing the K.O. counter goes up as I battle through the almost unlimited number of enemy soldiers sent my way.


Kill 'em all!

Dedicated fans should be pleased to know that the graphics have been bumped up and everything looks very pretty. Unfortunately, the pop-up problem is still there especially with the character models instead of the surrounding environment. Often times you will stumble into a group of enemies that suddenly appears right in front of you.


A cold reception.

Other than the visual upgrades, everything else remains relatively the same as the previous DW: Select one of the historical chinese warriors, pick a mission, kill hordes of enemies in a huge battlefield, then repeat. Character development is managed via a skill tree, which is quite exciting because of its RPG-ish nature. Perhaps unlimited armor customizations in number 7? I sure hope so. That and the ability to play co-op online.

FIRST IMPRESSION: 4 out of 5

Review: Benny's Video


Benny's Video (1992)
Genre: Drama
Format: DVD
Director: Michael Haneke

In the past, I have only watched one of Haneke's works - the original Funny Games. As I eagerly await the DVD release of his U.S. remake of that masterpiece, I thought it is time that I start watching his other films. Benny's Video is his first feature film and it is easy to spot the roots of his obsessions with the relationship between film and reality.

The movie is about a disillusioned teenager who spends most of his time watching action movies and making his own home movies. His recent taping of a pig's slaughter leads to a very surprising and brutal crime and just when you think the movie has reached its bleakest point, you will be devastated by what happens to the already fragmented family that Benny belongs to. The movie is rewarding in its moral subtext and its uncompromising view of family dynamics though it is empty in its narrative. Haneke is successful in capturing the nonchalance of realism with Benny's Video in both its ugliness and mundanity.

RATING: 3 out of 5

Friday, May 2, 2008

WoW: The Quest for Alternatives Part II


Does it have what it takes to cure my WoW addiction?

I am so proud of myself... I haven't been on WoW for about 2 weeks now and I think the process I have started has been a success. There are definitely other addictive role playing games that can easily replace WoW while having similar gameplay elements, but of course they all vary in their degree of success. The first game I used as my WoW patch was Sony's Untold Legends: Dark Kingdom for the PlayStation 3.

Factor 1: Social Gratification
For a game that flopped commercially, there was still a surprising amount of people playing it online. There were always two or three rooms available when I played it around the evening time. Unfortunately, there was no way to communicate via a headset or a keyboard while actually playing the game so the long dungeon crawling sessions got a bit dull faster than the death of my priest by two rogues in a typical WoW arena. For the most part, everyone was just doing their own thing and people didn't even greet each other on the chat screen before the sessions started. [Verdict: 1 out of 5]


Multiplayer is fun but it hardly involves any real teamwork.

Factor 2: Illusion of Grandeur
Dark Kingdom is not a difficult game and some of the higher level spells you can get are pretty darn powerful. I chose the old mage and focused on leveling up his area of effect spells to the maximum and the result was phenomenal. Leveling up the mage was fun and I did feel slightly more powerful as I progressed through the game. All the hard work seemed futile though since there was no option to carry my high level mage over to a new game so that I could wreck havoc as a powerful entity. More catastrophic is the fact that players cannot upload their own leveled-up characters while playing with others online. When joining a game, players have to depend on the data available within the host's saved file. In a majority of the online game I participated in, I ended up having to play a level 1 character in a high level dungeon. It was not fun and it made me feel terribly feeble. [Verdict: 2 out of 5]


It's a straightforward adventure. No open ended-ness here.

Factor 3: Illusion of Uniqueness
Character customization in this game is a joke. There are only three classes to choose from: Warrior, Scout, and Mage. You can't change anything about their initial looks except for their color schemes. There are only several unique looking armor sets in the game and almost all of the armor drops you get from the enemies are really used as currency to get the next armor set. The weapon your character carries changes visually depending on its attached enchantments, which also ended up being very limited. When playing online, you are allowed to select the same class used by others and this kills off any sense of individuality you can get from the game. When leveling up, players can customize where to assign additional skill and attribute points, so there are slight differences in the character builds. Too bad players cannot come together online and upload these personally customized creations. [Verdict: 1 out of 5]


1 of the 3 classes.


Why can't I make my mage look nicer per level?


Conclusion:
I have to admit that Dark Kingdom didn't hold my interest for long. If anything, it probably made me want to play WoW even more. The real problems here are definitely the lack of visual customizations on the character and the poor multiplayer implementations. If this game was made a-la Sony's own Champions of Norrath series on the PlayStation 2, it could have been able to perform better. I will look into that series soon but for Part III, it will be PC's Titan Quest versus WoW!


Pwnd!

THE GAME ITSELF: 2 out of 5

WoW-KILLER RATING: 1 out of 5


**Click here to read Part I**

Thursday, May 1, 2008

Review: Pelican Charge Station


Pelican Charge Station (2007)
Platform: PlayStation 3
Induction Date: 04/30/2008

This Pelican Charge Station is one sexy device. It is an exquisite peripheral that is thoughtful in both its form and function. Not only does it charge efficiently with a full charge taking about 2 and a half hours, it also becomes a great place to store and display 2 of your controllers. There are two USB inputs on its right side that can be connected to two more controllers. Doing so makes the charger look clumsy because of the USB wires coming out of it but it is nice to have the option to do so away from the console. To top off the sleek avant garde look, the docks light up red when charging and green when the process is complete. Pelican have designed some truly ugly hardware, particularly their controllers, but this charger is able to perfectly capture the design philosophy of the PlayStation 3 with its cascading concaves look and its matching color scheme. They did a great job with this one, even the packaging looks highly professional and has that cool Sony-brand feel to it complete with an "homage" to the Blu-ray logo! Definitely a must buy for all PlayStation 3 owners.

RATING: 5 out of 5

Grand Theft Auto IV Decision

I made up my mind and picked up the X-Box 360 version of Grand Theft Auto IV yesterday. In the end, the exclusive content downloads in the foreseeable future was a good enough reason for me to sacrifice a little bit of better load time and graphical performance. I don't understand why developers are being lazy about providing an optional ability to upload game data into the X-Box 360 HDD for those who own it. They are using the 360s multiple SKUs as an excuse rather than focusing on a solution to provide the most optimal gaming experience on the system. Shame on them.


The 360 version wins this round.