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Tuesday, January 3, 2012

You Know You Want Mii!

I know that you have been waiting to add Loner Gamer's adorable little Mii into your Nintendo 3DS ever since I received the handheld and now your chance has finally arrived! Scan the QR Code below to adopt me and make me magically appear in your 3DS. While you are on it, feel free to add my Friend Code as well and leave yours here so that I can add you into my Friend List: 3566-1923-7951. I do like to Swapnote and you know that I got Mario Kart 7!

The happy looking Loner Gamer is ready to sneak into your 3DS.

Arkham City's Double Orgasm?

I think I may have found the ultimate game for achievement and trophy whores out there and it is called the Steam version of Batman: Arkham City. When the game was first announced on Steam for pre-order, I noticed back then that it would use both Steamworks that features Steam achievements plus the Game for Windows LIVE service. I was very curious back then to the way that this setup would work and since there exists a non-Steam version for the Personal Computer release, I had a feeling that the game will feature some sort of linked achievements between the two services similar to the one seen when playing Portal 2 on the PlayStation 3 with an active Steam account. Well, now that I have played through the early part of the game, I can tell you that Steam players do indeed get double achievements unlocked where one goes to the LIVE profile while the other goes to the Steam profile. This is of course, not a big deal for me whatsoever but I think that achievement whores would have twitched about in ecstasy every time it happens because two "achievement unlocked" boxes popped up on the screen simultaneously when the achievement criteria is met. I know that chie/phie whores love seeing that task unlocked icon and I am sure that seeing these double boxes would push their whole obsession with these things into the realm of pure psycho-sexual pleasure. I think game developers should start working on coupling LIVE/PlayStation Network games with Steam a lot more, ensure that the double boxes would appear, and publicize the whole double achievement thing. I bet it would make them a lot of money.

Double achievements?! Darn, I need to change my pants again!

Note on the screenshot above: Unfortunately, due to the way that the Steam layout works, I am unable to capture both achivements popping up on the screen because the Steam achievement would not appear on the actual screenshot and the game doesn't like the screenprint key at all. The icon at the bottom right is pasted there just to give you an idea on how it looks like when it happens. The pop-up at the top right hand corner is of course very real.

Monday, January 2, 2012

Cities in Motion: Emotions Stirred

During the recent Steam Holiday Sale, I was finally reminded that the public transportation management simulation game, Cities in Motion by Colossal Order Ltd., had been sitting in my Steam game pile, untouched ever since I inducted it back in July of last year, when the game became a part of the daily tasks line-up. What began as a temptation for a quick play session to unlock the Holiday achievement quickly turned into a violent obsession however after discovering how addicting this game can be. The game was so much fun that I didn't even pay attention to what I was supposed to do to satisfy the Holiday achievement requirement. As a matter of fact, I didn't even realize that I have unlocked it until I checked its status on the final day of the sales event.

Trams... How I used to despise them.

In Cities in Motion, you basically have to establish, maintain, and improve upon the public transportation system of a city in the forms of buses, trams, and subways to name a few. The locations are based on real cities between the time period of 1920 to 2020 - that's 100 game years of pure micro-management fun if you did the math. Playing the campaign will provide you with interesting transportation network conundrums to solve but it is definitely a lot easier to get into because you are given a good amount of assistance to get your transportation business going though how you handle the requests are truly up to you while the sandbox mode is there for those who want to start from scratch. The gameplay involves the installation of stop stations before connecting them to create a line, to purchasing the proper vehicles before opening up the service to the public. Because of the huge map size, this part of the game can be a little daunting and it does require a good degree of patience. Then you get to have fun with watching your transportation system at work. The graphics in the game are not the best and there are some slowdowns too but being able to see individuals waiting at the stops as well as seeing your vehicles moving around the city from the game's top down view is certainly quite mesmerizing. To ensure success for your transportation company, you have to keep watch over your spending, manage the ticket prices, be wary of the economy, and improve upon the current services. But that is not all! You also have to watch out for the random events happening around the city that may impact your vehicle routes, influence a positive opinion from the public, manage your employees, and so much more. There always seem to be something to do at in the game even though for the most part, I just wanted to watch my vehicles moving about while hoping that my company revenue will continue to go up.

That many people are waiting at the bus stop? That can be both a good thing and a bad thing.

While I was playing this game, I recalled my own dealings with public transportation when I first joined the workforce. I didn't have a vehicle back then and even though it would normally take 20-30 minutes to drive to my work place, it actually took about one and a half hour to get there using public transportation and that involved me taking a bus to the tram station and then another bus from the tram station to the office. Thus, 3 painful hours were added to my work day. It wasn't fun. In the game, I took extra care to ensure that the proper coverage of public transportation system is given throughout the city map and I did my best to provide efficiency in the overall route planning. To be honest, I don't think I have been that successful but that is the charm of the game. There are so many different ways to approach things to produce the best results but before you can get there, the chaos that ensues is rather entertaining and hilarious at the same time. Of course, you can always be one evil son of a double decker and make it a pain for the public to use your service. Whether you are a fan of the real thing or not, Cities in Motion will make you look at the public transportation system in an entirely different light.

FIRST IMPRESSION: 4 out of 5

Games Played 12/26/2011 - 01/01/2012

- 12/26/2011 -
Bastion - PC
Mario Kart 7 - 3DS

- 12/27/2011 -
Cities in Motion - PC
League of Legends - PC

- 12/28/2011 -
Cities in Motion - PC
League of Legends - PC
Dungeon Defenders - PC

- 12/29/2011 -
League of Legends - PC
Space Pirates and Zombies - PC
Xotic - PC

- 12/30/2011 -
Flight Control HD - PC
League of Legends - PC
Universe Sandbox - PC

- 12/31/2011 -
Bit.Trip Beat - PC
Guwange - X-Box 360
League of Legends - PC
Magicka - PC
Trine - PC

- 01/01/2012 -
Cities in Motion - PC
E.Y.E.: Divine Cybermancy - PC
League of Legends - PC
Mario Kart 7 - 3DS
Puzzle Agent 2 - PC
Rock of Ages - PC
Sanctum - PC
Trine - PC

Sunday, January 1, 2012

Steam Holiday Sale: The Final Day

Oh man, the last two weeks have been pretty rough thanks to the Steam Holiday Sale that is finally reaching its final day with the arrival of 2012. I probably have picked up a title or two almost every day but the most prominent inductions would have to be Batman: Arkham City, L.A. Noire: The Complete Edition, and Assassin's Creed: Brotherhood Deluxe. In regards to the total inductions, you will be able to see that once I have posted the monthly analysis for last month. As for the achievement hunting, here's how I fared:

36 objectives completed out of 78.

I haven't been lucky when it comes to winning games compared to some of my friends who have unlocked an average of 4-5 games throughout the event by simply unlocking the achivements. I am still excited about the main prize drawing however. If you are participating in that, I wish you the best of luck!