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Wednesday, October 8, 2008

Review: The Fall


The Fall (2006)
Genre: Fantasy
Format: Blu-ray
Director: Tarsem

The Fall bears many similarities with Tarsem's first feature film, The Cell. Both present a "story within a story", one that takes place in the real world and another that takes place in an alternate reality. Both also feature some of the most imaginative scenes ever seen in cinematic history. Unfortunately, both cannot be categorized as a great movie. Between the two, only The Cell belongs in that category.


How can a movie so beautiful becomes such a snore-fest?

The Fall takes place at a Los Angeles hospital in the early 20th century. A curious young girl with a broken arm, Alexandria, stumbles into an injured, completely bedridden stuntman, Roy, and a friendship begins to develop. Roy uses his charm to convince the girl to get some morphine for him by telling her a strange story about 5 men who are on a mission to destroy an evil tyrant who in the past committed to each of them some form of evil deed. The story takes place over numerous fantastical locations ranging from the sparsest of deserts to the busiest of cities. Wild and striking colors as well as shapes constantly fill up the screen whenever the storytelling is in session. As Roy's mental state becomes more and more fragile, the storyline becomes catastrophically fragmented but the little girl refuses to give in to Roy's pessimistic vision.


A grand entrance.

The problem with this movie is that it is mostly incoherent and vastly uninspired. Though I understand Tarsem's goal of telling an unconventional narrative, the fact that there is hardly anything interesting about the narrative itself is a major oversight. In real life, I doubt any little girl would be impressed by the sheer lack of real plot developments within the story told by Roy. The only clever storytelling happens at the beginning when Roy introduces the motivations behind each of the characters' plight. After that, it gets very boring very quickly. All we have in the end is just the visual grandeur of the fantasy sequences. They are beautiful to look at but for the most part, they fail to generate any real emotion.


A real hero would have been able to dodge those...

It is unfortunate that Tarsem's personal project ended up being a failure when his big, mainstream work was a total success. It is very apparent that even though Tarsem is a master at conjuring majestic visuals, he is a timid writer who requires stronger screenwriting partners than those he worked with on this film. Though I am glad to have seen some of the scenes found here, I do not wish to watch The Fall ever again.

RATING: 2 out of 5

September 2008 Monthly Gaming Analysis

The results shown below are of course based on the combined data from the Daily Game Log which should provide a clear indication of a game's usage frequency. Bear in mind that even if a game is played twice or more during a particular day, it would still register as 1 in the Day Count column below. In a sense, "merits" are given based on how often a particular game can make me play it again throughout the entire period of the month on a daily basis. A game that makes a gamer play it over and over again or at least spend a lot of time with it... Isn't that what we mostly want from a great game? I don't think it's really fair to count all the way down to the number of hours played since some games only require a short amount of time to properly serve their purposes.

OVERALL BREAKDOWN:




Total Number of Games Played: 64

I have completely abandoned my fitness regiment in September. Though my weight is manageable at this point, I do plan to jump back on Yourself!Fitness again sometime soon. Ikaruga moved up to the top spot, followed by the addicting Too Human. I have invested around 90+ hours across 5 different characters on the latter and I still don't have my complete Elite armor set. Viva Pinata: Trouble in Paradise was engrossing - the online co-op was a great addition to an already fun game. Last month, I have spent more hours on the X-Box 360 than I have ever done so since the console's release. This is because I am more involved in the community life of the X-Box Live service. There is a negative side effect of this though: sometimes, people want to chat even when you are playing a different game and this takes away from the deep level of immersion I normally experience playing a game. No PlayStation 3 nor Nintendo DS game was played last month.

Best New Game of the Month:
Too Human (X-Box 360)

Unexpectedly Forgotten New Game of the Month:
Spore (Personal Computer)

I Missed You I Want You Game of the Month:
Yakuza 2 (PlayStation 2)*
*I just can't seem to find the game anywhere at retail!

Tuesday, October 7, 2008

Games Played 10/06/2008

Battle Fantasia - X-Box 360
Boom Boom Rocket - X-Box 360
Castle Crashers - X-Box 360
Galaga Legions - X-Box 360
Guitar Hero III - X-Box 360
Layer Section - SegaSaturn
Mega Man 9 - X-Box 360
Omega Five - X-Box 360
Samurai Shodown II - X-Box 360
Sid Meier's Civilization Revolution - X-Box 360
Triggerheart Exelica - X-Box 360
Virtua Fighter 5 - X-Box 360
Zuma - X-Box 360


RANDOM GAME OF THE DAY:


Samurai Shodown Tenkaichi Kenkakuden (2006)
Developer: SNK Playmore
Platform: PlayStation 2
Purchase Date: 04/25/2006


Tam Tam arrives at the White House.

SSTK has a huge roster of characters and a number of different play-styles to choose from. The graphics are your typical low-res characters in front of high-res backgrounds that seem to plague both SNK's and Capcom's newer fighters - thank goodness Street Fighter IV is going to change all that. The game is fun and I do need to spend more time playing it. This game is planned to be released in the U.S. as part of an anthology for the PlayStation 2, Nintendo Wii, and the PlayStation Portable.

LIBRARY STATUS: 4 out of 5

Monday, October 6, 2008

Games Played 10/05/2008

Battle Fantasia - X-Box 360
Galaga Legions - X-Box 360
Samurai Shodown II - X-Box 360
Sid Meier's Civilization Revolution - X-Box 360
The Punisher - X-Box
Time Hollow - NDS
Viking: Battle for Asgard - X-Box 360
Zuma - X-Box 360


RANDOM GAME OF THE DAY:


Layer Section (1995)
Developer: Taito Corp.
Platform: SegaSaturn
Purchase Date: 1996


Some parts of the boss are only destructible via the homing laser.

In Layer Section, the player's ship is equipped with a homing laser used to destroy enemies that are placed in the foreground and background, out of the ship's direct shot. The laser and shots can be upgraded but there are no super-bomb to deploy when the going gets rough, making the game very challenging to master. There are a lot of very cool scrolling parallax and zoom effects used here that old-school gamers would surely enjoy.

LIBRARY STATUS: 4 out of 5

Sunday, October 5, 2008

Games Played 10/04/2008

Castlevania: Symphony of the Night - X-Box 360
E4: Every Extend Extra Extreme - X-Box 360
Galaga Legions - X-Box 360
Ikaruga - X-Box 360
Jetpack Refuel - X-Box 360
Lumines Live! - X-Box 360
Luxor 2 - X-Box 360
Outpost Kaloki X - X-Box 360
Time Hollow - NDS
Viking: Battle for Asgard - X-Box 360


RANDOM GAME OF THE DAY:


The Punisher (2005)
Developer: Volition Inc.
Platform: X-Box
Purchase Date: 01/20/2005


Lots of carnage.

Alongside Manhunt 2, this game is definitely one of the most heavily censored game of our time. It's too bad really. We finally got ourselves the best Punisher game ever made and yet that experience was severely hampered. In the game, the Punisher has the ability to kill off his enemies in a variety of extremely sadistic ways. When these scenes happen, the whole screen receives a black and white filter. Yes, terribly lame. Video game censorship is silly. Just like all other kind of censorship out there.

LIBRARY STATUS: 3 out of 5