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Friday, June 28, 2019

Teamfight Tactics: No Thanks!

Riot Games' autochess variant, Teamfight Tactics, that had just entered open beta on Wednesday is without the doubt the most attractive and polished compared to the rest in this emerging new genre of quite lazy and very random faux-strategic "chess". I played the game for a bit and you know what? It's pretty darn fun! That is... until I was reminded why I left League of Legends to embrace Heroes of the Storm completely - the horribly toxic community, not to mention that HotS is just leagues better gameplay-wise in comparison. Sure, HotS has its share of nasty people but Blizzard is beyond brilliant to allow players to completely turn off all chat and pings. I learned recently that Riot Games also allowed at least for the pings to be muted - one still has to edit a config file to completely turn off chat in LoL for some reason, a feature that should be included in-game - but apparently, they have forgotten to enable this in TFT. After a couple of games, I was caught off-guard when suddenly, my screen got pinged to death during a match by a player who was silent during half the game because his team got beaten by me and suddenly had a string of good luck and started a great comeback. Every time he demolished my team to shreds, I would get the question mark pings all over my screen. Yeah, I was pretty much done at that point. Unprompted sore winners are the worst. Will they ever enable players to mute pings in TFT? I hope so but if not, the game is certainly not worth it when I don't have to deal with that abuse in Valve's Dota Underlords...

I just want to chill playing a game like this and not be exposed to childish behaviors.

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