Wednesday, July 23, 2014

Steam Music Is Here

Steam Music is now available with today's public beta client push and it basically turns your Steam client into a music organizer and music player. Sadly, it doesn't support WMA at this time so I can't access a lot of the music that I ripped into my hard drive from my CD collection. Which is a shame, because I definitely would just use Steam to play my music, but of course, not while I am playing my games. Still, I know a lot of players who love listening to additional music outside of the games that they play and this new implementation makes that a slightly easier process because the music option is in the Steam overlay.

It's a bit buggy but you can access your favorite songs directly from Steam!

Tuesday, July 22, 2014

Platinum Reward 2014: Faster & Cheaper

When I logged in to the Club Nintendo website tonight, I got a pop up telling me that the fiscal 2014 Platinum reward that I qualified for was finally available for me to claim. I was excited but I proceeded with caution. This program has been going downhill since the Wii U was released so I had a feeling that the selection was going to be disappointing. I was right:

To further save money, Nintendo no longer mails out physical rewards.

I picked EarthBound since I have never played that game before. It's a shame that I already own Game & Wario, the only big release being offered here. Nintendo, it's really time that you go multi-platform. If that action is just too shameful, at least start releasing your games on Steam on top of your own hardware line up. Stop being stubborn, and start making money the smart way. Oh well, at least now we can get the offered reward immediately but that's really not saying much.

Monday, July 21, 2014

A Very Greedy Soul

That Dark Souls II. Not only did From Software and Namco Bandai Games pull that dirty intentional delay tactic for the Personal Computer version, the game ended up being somewhat boring to me and I didn't even get too far into it. Today, I noticed that a "Season Pass" for the game had suddenly showed up on the Steam client's Top Seller list and it really caught me by surprise. Sure, the first Dark Souls did get an eventual expansion but apparently, there will be three upcoming additional contents for this game (purposely withheld from the original release to milk the game dry obviously and obnoxiously), the first of it being released tomorrow thus the sudden increase in sales. The whole "Season Pass" thing was not even announced during the launch window of the game, probably to ensure that people will not just wait for the eventual "Complete Edition" and I completely missed it when it was first listed on Steam in early June, a little over a month after release. This should teach me a lesson that no game is even worth $39.99 - my sweet spot for game price - if there is a potential that it will turn out to be an incomplete game. What a rip-off.

What's worse than supposed free-to-play games? Season Passes. This trend needs to die.

Games Played 07/14/2014 - 07/20/2014

- 07/14/2014 -
Hero Siege - PC

- 07/15/2014 -
Hero Siege - PC
League of Legends - PC
Shantae: Risky's Revenger - PC
Yourself!Fitness - X-Box

- 07/16/2014 -
Disciples III: Renaissance - PC
Hero Siege - PC
King's Bounty: Armored Princess - PC
League of Legends - PC
Yourself!Fitness - X-Box

- 07/17/2014 -
Aarklash: Legacy - PC
Fallout 3 - PC
League of Legends - PC
Yourself!Fitness - X-Box

- 07/18/2014 -
Divinity II: Developer's Cut - PC
League of Legends - PC
Yourself!Fitness - X-Box

- 07/19/2014 -
8BitBoy - PC
Diviniy: Dragon Commander - PC
Divinity II: Developer's Cut - PC
Fallout 3 - PC
League of Legends - PC
Muramasa Rebirth - Vita
Sonic & All-Stars Racing: Transformed - Vita

- 07/20/2014 -
Divinity: Dragon Commander - PC
Divinity II: Developer's Cut - PC
League of Legends - PC
Yourself!Fitness - X-Box


Screenshot of the Week:

Reading other people's love letters is one of gaming life's little pleasures.
Divinity II: Developer's Cut (Personal Computer)

Saturday, July 19, 2014

Panoramic Worthlessness

I don't use my PlayStation Vita that much so it shouldn't be a surprise that I just discovered today that it can take panoramic pictures. I was so thrilled about this and immediately took the 360 degrees view of my Game Room. I was very impressed at how easy easy it was to take the panoramic image because it was an automated process that requires one to point the Vita's camera around while the Vita finds the images it needed to complete the overall picture. Then, when it was all done, I was very, very disappointed with the result. The effect is definitely very convincing and there are even areas where I didn't noticed the transition between the combined images at all but the problem here is that everything is so low res, especially when you sized the image to fit the whole screen:

Click to maximize this image... If you dare!

This feature is a good distraction and something that can be fun to use but if the result is this whole blurry mess, I don't feel compelled to take my Vita with me when I know that I will be out taking pictures. A high definition still image/video recording are definitely way better than what can be accomplished here.